![]() ![]() If you are so stumped that you just can’t be bothered anymore and you just want to see the solution to the bunker door puzzle scroll down for the screenshot of the solution or watch the video bellow. The Witness is a game where solving these puzzles is the very point of the game and solving them yourself is what brings players great satisfaction. Check our guide for all puzzle solutions in the Witness if you need a hint for solving puzzles in other areas. That is why I thought I share it with you guys in video and screenshot form. It was almost by accident that I came across the solution that did not seem the obvious path to take. I thought I had it for sure several times, but the solution failed without pointing out what I missed or where I went wrong. ![]() The point is that you have to go in between the fields that are marked with black and white dots, but also you have to pick up every black hexagon along the way. If you choose to ignore it at this time and move ahead you will find a collection of puzzles that teach you the basics of what needs to be done. 1 The End - Hints 2 The End Solutions 2.1 Opening the Mountain 2.2 Top Layer 2.3 Middle Layer 2.4 Ground Floor 2.5 Final Area The End - Hints The End of The Witness combines everything you've learned up until this point and will essentially test the limits of your knowledge and resolve. Keep going along this path and to your left you should see a sort of a bunker with a new type of puzzle on the door. Walkthrough and solutions You'll need to use the light and your feet to solve these puzzles. Solve three puzzles in the vicinity to be able to unlock the force field and you’ll find yourself on a little path. That's why even though FearfulFerret's stab at this is full of mistakes, it's still the world record.At the beginning of the game you will come across a force field that you can’t unlock. Welcome to The Witness, a first-person open-world puzzle game by Jonathan Blow, the creator of Braid. Maybe it's not that far out as The Witness developer Jonathan Blow employed a similar secret in Braid, wherein players had to wait roughly two hours to snag a hidden star.īecause The Witness is so difficult to speedrun 100 per cent - an especially arduous ordeal due to some randomised timed challenges near the end - very few have attempted this. Wait another 56 minutes and the edge of the eclipse will provided a smooth surface for you to finish that line.įor a better idea of what i'm describing, watch FearfulFerret begin the line at the 16.39 mark, and watch him complete it when the edges all line up at 1.12.10. Line up the full moon with a border in the corridor and you can start tracing a line. Depending on the filter selected, certain colors in the two puzzles found there may be indistinguishable from each other. The filter may be set to red, green, or blue (the three components of RGB color-space). Go back to the puzzle in the right tower (when looking at the area entrance) Solve it so you power up the top cable Now go outside the area and onto the path. In the town area is a room that can be illuminated only with color-filtered light. As we listen to Moriarty tell the tale of a hidden jewel, we slowly watch as an eclipse occurs across the screen over the course of the entire presentation. The Witness Starting area Secrets The first thing to do is power up the top cable on one of the puzzles that helped you unlock the force field. The film is based on a GDC talk by game developer Brian Moriarty (Loom, Wishbringer) entitled The Secret of Psalm 46. One such hidden tracing opportunity is embedded in a 58-minute film that players can unlock in an underground movie theater. 2013 these dates online rooms au description on stories cheapest. ![]() Those who played the Batman: Arkham games might recall doing something similar with the Riddler's hidden question marks peppering the landscape. Why would someone setting a world record do this? Simple: One of The Witness' more obscure puzzles requires waiting for 56 minutes to solve.Īmong The Witness' most clever puzzle types is a series of secrets integrating its "trace-the-line" interface into the scenery, requiring the player to looks at things from a certain perspective. At one point he leaves his apartment to drive to a restaurant, picks up a fish sandwich, and drives back. Speedrunner FearfulFerret has set a world record for dashing through 100 per cent of The Witness' puzzles in three hours, 16 minutes and 21 seconds. ![]()
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